Battlefield 2142 Patch 1.51
February 6, 2011
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Description of Battlefield 2142 Patch 1.51
The latest patch update for Battlefield 2142
The year is 2142, and the dawn of a new Ice age has thrown the world into a panic. The math is simple and brutal: The soil not covered by ice can only feed a fraction of the Earth's population. Some will live, most will die. In Battlefield 2142, players will choose to fight for one of two military superpowers in an epic battle for survival, the European Union or the newly formed Pan Asian Coalition. Armed with a devastating arsenal of hi-tech assault rifles, cloaking devices and sentry guns, players will also do battle using some of the most imposing vehicles known to man. Massive battle Mechs wage fierce combat on the ground, while futuristic aircraft rule the skies.
When facing one of these new behemoths, players will need to use their wits and an arsenal of new countermeasures like EMP grenades to level the playing field. Nothing is the same anymore!
What is new in version 1.51
• Added community maps, Wake Island 2142 and Operation Shingle
• Added the ability to use widescreen resolutions.
• Added No Vehicles mode.
• Added Conquest Assault mode.
• Changed the volume control for the Commander Voice Over on request of the esports community.
• Changes made to pod steering mechanism to improve control while limiting pod surfing.FIXES
• Fixed the loading issue caused by corrupt Radial.cdb file
• Various changes made to prevent cheating.WAKE ISLAND 2142
• Narrowed down the land bridge
• Fixed FAVs not spawning more than twice
• Add wrecked gunship to titan deck
• Shorten FAV spawn time
• Add FAV to Beach
• Add crates to top of dock
• Create path from Village to other side of island
• Add anti tank gun to Village
• Add anti air gun to Beach
• Add additional blockades against mech movement at entrance to dock
• Get rid of Island flagpole
• Add crate next to antenna at main base to help people jump up on it
• Fix small bug with beached ship at Beach
• Add trees back to small island
• Reduce the respawn time of EU gunship 30 -> 20
• Increased docked titan pod velocity 38 -> 41
• Move AA gun at main base
• Crates/barrels on Titan deck
• Reduce FAV spawn delay
• Move PAC assets to island tips
• FAV spawn at main base - cars start rolling forwards
• At Office and Checkpoint, the antitank can kill the titan AA gun
• Put tank barriers in front of dock entrance
• Bring consoles on docked titan back to normal strength
• Indestructible PAC titan
• Limit PAC to only one gunship
• Increase docked titan pod launch velocity 35 -> 38
• Add ladder on other side of dock
• Turn EU gunship 180 degrees
• Add spawnpoints on top of dock to Dock CP
• Increase the time it takes to capture Core flag
• Moved PAC titan back
• Replace stairs up to dock with ladder
• Fix docked titan pods launching backwards
• Reduce the respawn time of EU gunship 80 -> 30OPERATION SHINGLE
• Added NO VEHICLES mode.
• Added ASSAULT LINES mode.
• Preview Map updated to reflect proper Team positioning
• Tickets have been reversed. Attacking team now has extra 30 tickets.
• Columns/Command Center/Refugee Camp flags cannot be capped from a level below their locations.
• Battle Walkers no longer do the MOONWALK on spawn
• Minculldistance has been removed
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