World of Warcraft Patch 3.2.0a to 3.2.2
Date added
September 23, 2009
Developer
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4,052
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Platform
Windows
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Description of World of Warcraft Patch 3.2.0a to 3.2.2
Latest patch brings a lot of new features
World of Warcraft Patch 3.2.0a to 3.2.2 will update the US and Australian editions of World of Warcraft game from v.3.2.0a to v3.2.2. It brings a lot of improvements for various characters and actions. For example players level 11 and higher will now always see a daily Battleground quest, as the quest giver will only offer daily quests for a Battleground in which a player is eligible to participate according to level bracket.
It updates also Death Knights, Druids, Hunters, Mages, Paladins, Priests, Rogues, Shamans, Warriors, Dungeons & Raids, Achievements, Professions, Items, User Interface.
Key features
Bug Fixes
Death Knight
• Rune of Razorice: The frost vulnerability granted by this enchantment will now increase the damage done by Frost Fever as intended.
Druid
• Balance of Power: Misleading tooltip reworded. The tooltip previously reported an incorrect value for the increased chance to hit with spells. The actual benefit of the talent is unchanged.
Hunter
• Master's Call: This ability now correctly removes the snaring component of Infected Wounds, Frostfire Bolt, and Slow.
• Trap Mastery's (Survival) tooltip now states the correct amount of snakes summoned.
Mage
• Arcane Missiles: Ranks 12 and 13 will now properly cause players to enter combat.
Paladin
• Hand of Freedom: This ability now correctly removes the snaring component of Infected Wounds and Frostfire Bolt.
Priest
• Divine Aegis: Ranks 1 and 2 will now work with Holy Nova.
• Glyph of Power Word: Shield now correctly uses the Priest's spell critical chance instead of the target's.
Rogue
• Vanish: This ability now correctly removes the snaring component of Frostfire Bolt.
• Honor Among Thieves: This talent will now work properly again if two rogues with different ranks of the talent are in the same party.
Shaman
• Grounding Totem will now properly protect against the Death Grip spell. • Lava Burst can no longer deal critical damage to targets who are immune to critical strikes (due to, e.g. Roar of Sacrifice, Blessed Resilience).
• Lightning Shield: This spell will no longer set off some trinkets when it is cast.
• Stoneclaw Totem's pulses will no longer break stealth on nearby hostile units.
• Thunderstorm and Shamanistic Rage can no longer be used while Frozen, Cycloned, Sapped, or Incapacitated.
Warlock
• Demonic Circle: This ability now correctly removes the snaring component of Frostfire Bolt.
• Fel Armor: This spell was unable to set off trinkets and other effects. That has been corrected.
• When using Shadowbolt or Incinerate while having Backlash and Backdraft active, only Backlash will now be properly consumed.
• Coliseum Trinkets: Some spells that should have triggered these trinkets will now trigger them (such as Holy Nova and Fel Armor).
• Death Knight Tier-9 DPS 4-Piece Set Bonus: Now grants the correct chance for disease damage ticks to be critical strikes.
• Heirloom items which grant 10% experience bonuses will now apply these bonuses to Battleground experience gains.
• Hunter Tier-9 2-Piece Set Bonus: Critical damage from Serpent Sting will now work properly with the Mortal Shots and Expose Weakness talents.
• Lightweave Embroidery: This tailoring item enhancement will no longer trigger from the periodic healing granted by the warlock spell Fel Armor.
• Mote of Flame: Corrected a typo in the tooltip.
• Paladin Tier-9 DPS 2-Piece Set Bonus: Now grants the correct chance for Righteous Vengeance ticks to be critical strikes.
• Shard of Flame: Corrected a typo in the tooltip.
• Val'anyr, Hammer of The Ancient Kings: Healing from Prayer of Mending now triggers the shield from this item. In addition, a bug was corrected which would cause the shield points to be overwritten rather than stack up as intended.
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