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Hearts of Iron 3 Semper Fi Patch 2.04d

Download now 58.00MB
Date updated
March 11, 2011
Developer
Paradox Interactive | (more products)
All time downloads
3,550
License
Platform
Windows
Our rating
0 / 5
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Description of Hearts of Iron 3 Semper Fi Patch 2.04d

This is the latest patch for Hearts of Iron 3 Semper Fi game
The first expansion to the critically acclaimed Hearts of Iron III lets you take charge - or delegate - at any level, from division to nation, through a variety of scenarios. This update will fix various bugs from the previous versions.

Key features

• "Major Worker Strike" Event can now give -2 NU
• control_over_chihli_gulf no longer requires provinces owned by MAN
• Removed port requirement from DD tech
• Changkufeng Incident trigger fixed
• Gave Bock some historical promotion dates so he's a FM in 1940
• Operation Zet trigger
• Tweaked ASW values for DDs, CLs, and Navs
• Adjusted JAP leader rank dates
• Province 1734 moved to emmen region
• Added } to event 525
• Reduced HQ strength
• Fixed a bug in Bitter peace that prevented JAP getting any provinces.
• Changed naval_supremacy_in_the_east triggers
• Gave CHI 1 level of inf warfare and large front docs and 2 levels of supply production.
• Moved some IC and VP from CHI's coast to centre.
• Added some MP to CHI.
• Can't create MEN while at war with CSX (prevents supply oddness)
• Units moving into hostile provinces no longer regain org on the move
• Outliner now sorts combats at top to make it easier to spot in multiplayer
• Terrain equipment techs now properly modify attrition
• Fixed an issue with historical japanese leaders not loading properly
• Set low pressure zone in black sea back to 6
• Added starting relations to ITA/GER
• Changed several triggered modifiers so that faction members count too
• Moved some FRA air units in 1940 OOB
• Increased base stacking penalty to 0.1
• Put FIN's DoI HQ in Finland
• Player can now do strategic redeployment across to allied territory
• Fixed "Destroyers for Bases" event
• A revised Second Vienna Award event
• Units constructed with single constructions now return manpower when canceled
• Officer ration bonuses capped at 140% to give less player advantage vs ai, more officers only work as buffer
• Winter war now checks FIN is NOT in allies/axis
• Great Patriotic War & Transfer of Industry to Siberia events can now actually run properly
• Fixed a supply drawing problem with military access when not in a faction
• CHI/SOV start at 100 relations now
• MR pact now gives a non agression pact with SOV.
• Can now cancel drift vs faction leader countries we have ended up in war with
• Increased surface detection ability of naval bombers
• Tech practical limit lowered
• Fixes for the Changkugfeng and Soviet industry events so they don't repeat.
• Added missing oob from the "destroyers for bases" event.
• A tweak to the Danish surrender event so that Denmark has to be in the Allies for it to fire
• Trades will no longer auto-cancel for some nations in alliances
• Mountain troops now a bit better in mountains/hills/arctic
• Harsher effect of terrain type on motorized units and artillery
• Units now regain organization faster when low and slower when high, bonus is right now +/-25% and moddable as LOW_ORG_REGAIN_BONUS
• Terrain/weather is a bit more extreme now (colder arctic/mountains, swampier swamps etc)
• Changed some terrain in NE France
• Lowered infra on ITA/FRA border
• Made some more SOV provinces artic
• Renamed SOV BB "Black sea fleet" to "Parizhskaya Kommuna"
• Fixed missing check german surrender to free polish provinces
• Secede_province command in surrender events can now handle actually returning occupied provinces the way its intended
• Capped supply depos during startup to get better resource distribution
• Submarine torpedoes now upgradeable
• Destroyers a bit stronger vs subs
• General rebalancing of barbarossa scenario
• Marines are a bit better in jungle terrain
• Subs have a lower surprise chance but a higher bonus when it happens
• Hills and arctic a bit colder
• MR fighters gain more attack and defence from techs
• MR fighters have a higher base speed and range
• Strat bomb values tweaked down
• Subs have higher morale but lower Org
• Ints base speed and range lowered, cost increased
• Lowered infra in less traveled areas
• Brazzaville now has 20 infra again
• New Orleans now has a port
• Added an event to reunitie FRA and VIC
• GER's surrender no longer removed ITA from the Axis
• Removed the "Blockade" strategic effects as they do not work.
• Fixed several strategic effects so that they also work when not in a faction.
• Interface Improvements
• Fixed some tech localisation
• Attrition info in tooltips now correct
• Adjacency indicators now placed inside province view
• Fixed checking order for alliances so proper reasons for not joining are now shown
• Tweaked where diplo chance messages change to make it a bit more pessimistic

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